![]() The power of mandrake root is essential to this spell as are the illusionary properties of nightshade. Pain to a monster’s clone is not felt by the monster and death of the creature does not remove the clone. When a hostile creature is duplicated, no connection between copy and original seems to remain. Yet the two are physically separate they have independent turns in battle and may work together to vanquish a foe. Injury to each is felt by the other, death to one destroys the other. When a friend is cloned, the original and duplicates are still joined. Although the new creature is an illusion, it fights and bleeds exactly as the original. By means of illusion, this spell duplicates friend or foe, in every detail. By the time of the Avatar’s final return to Britannia in Ultima IX, however, the spell was not to be encountered by the hero.Īnother powerful combat spell is In Quas Xen. Having been devised by the time of Lord Blackthorn’s reign in Ultima V, Clone could be found in a mage's repertoire for centuries thereafter, up to and including the early Age of Armageddon. Although a fully independent entity, this resulting duplicate shares an innate alliance with its original, and will readily battle the original’s foes. Clone will create a copy of any living being upon which the incantation is directed.
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